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Content designers might also be called upon to document massive stocks of items, creatures, or spec other assets of that type and provide descriptions for the same. Now, artists usually make the items though. System designers create the gears of the game. To understand what a system designer does, we'll first need to define what a system is. A system is merely a collection of mechanics, also known as rules, which control a process, outcome, or event within a game. For instance, a rule having to do with combat would be referred to as part of the combat system.